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Wrapping Up

It is hard for me to believe that our short is almost finished and that I will be graduating in a few weeks. Since all of the rigging is...

Crunch Time is About to Begin

The last few weeks have been quite busy for me. Whenever I was not working on our short I was preparing for my midterms. Over the last...

The Elephant Rig is Almost Complete

For the past 2 weeks I have been working on the Elephant Rig for our short. I am not gonna lie this has been my least favorite rig to...

Bunny Rig Complete!

Over the past few weeks, I have started to work on some of the side characters in our short. I have completed rigging our bunny...

Spring 2022

Overview: During the break, I did not do too much for our project. I figured that it would be good to give myself a break and relax for a...

Messing With Unreal Engine 5.0

I've recently started messing around with Unreal and learning how the program works. The reason I started learning Unreal is because we...

NGSkintools is a Lifesaver!!!

I've slowly started to learn how NGskintools works. It is a really great addon for Maya that Improves the native weight painting tools in...

Fixing the Eyelid Vertices

Problem: The eyelids have vertices that are influenced by multiple blendshapes. This will cause the vertices to overlap when multiple...

Hair and Tongue Joint Hierarchy

When you are creating the joints for Melody's hair and tongue they must be set up correctly. Be sure to parent the hair joint chain to...

Blendshape Note

When you are making your blendshapes be sure to always copy from the original gemoetry for each shape. Even when you are dividing them...

Reference File When Rigging

(watch last 4 min of video)(ignore stuff said by Tim) When you are making a rig it is important to reference the geometry and not import...

Rigging Update 1

Over the past few weeks I have been working on some of the rigs for our short. I have been working closly with another student named...

1st Full Character Rig Progress

I have started creating my first character rig. I decided that instead of using Advanced Skeleton it would be fun to make my own rig....

Texture Tests

Our group wants the film to have a Ghibli look to it. So I started doing some texture work in Substance Painter. I also messed with the...

Our Character Is Getting Finalized!

This week was really heavy on look development. My team realized that we needed to start making decisions. Earlier this week I came up...

Story Development

We have been developing the story for the past week. We did have some significant changes in our story and we like the direction it is...

Get Rigged

I realized that since our main character is an anthropomorphic cat Advanced Skeleton may not be an option when it comes to rigging. And...

The Journey Begins!

The time has come! I can not believe that it has almost been 3 entire years at the DAC. I am super excited to get started on the senior...

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